Super Mario Bros Levels
Super Mario Bros has 8 worlds with 4 levels each, and every world ends with a castle. Choose a level below: the game starts right on that stage, no need to replay the earlier ones.
Overworld
1-2
Underground
1-3
Treetop / athletic
1-4
Castle
2-1
Overworld
2-2
Underwater
2-3
Bridge
2-4
Castle
3-1
Overworld
3-2
Overworld
3-3
Treetop / athletic
3-4
Castle
4-1
Overworld
4-2
Underground
4-3
Treetop / athletic
4-4
Castle
5-1
Overworld
5-2
Overworld
5-3
Treetop / athletic
5-4
Castle
6-1
Overworld
6-2
Overworld
6-3
Treetop / athletic
6-4
Castle
7-1
Overworld
7-2
Underwater
7-3
Bridge
7-4
Castle
8-1
Overworld
8-2
Overworld
8-3
Overworld
8-4
Castle
Super Mario Bros level guide
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World 1-1
Overworld · Time limit: 400
The very first level: Goombas, the first Super Mushroom and the hidden 1-Up block just after the start.
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World 1-2
Underground · Time limit: 400
The first underground level. Run along the ceiling at the end to reach the Warp Zone to worlds 2, 3 and 4.
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World 1-3
Treetop / athletic · Time limit: 300
Treetop platforms, the first moving platforms and Koopa Paratroopas.
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World 1-4
Castle · Time limit: 300
The first castle: rotating firebars and the first (fake) Bowser.
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World 2-1
Overworld · Time limit: 400
A long overworld stage with lots of coins, a beanstalk to a coin heaven and plenty of Koopas.
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World 2-2
Underwater · Time limit: 400
The first underwater level: swim past Bloopers and Cheep-Cheeps.
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World 2-3
Bridge · Time limit: 300
A long bridge where Cheep-Cheeps jump out of the water. Keep running.
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World 2-4
Castle · Time limit: 300
Castle with Podoboos jumping out of the lava and firebars.
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World 3-1
Overworld · Time limit: 300
The first night-time level, with Hammer Bros near the end.
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World 3-2
Overworld · Time limit: 300
An open night stage full of Koopas and Goombas, good for a long Star run.
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World 3-3
Treetop / athletic · Time limit: 300
Treetop stage at night with scale platforms.
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World 3-4
Castle · Time limit: 300
Castle with tricky firebar timing.
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World 4-1
Overworld · Time limit: 400
Lakitu appears here for the first time, dropping Spiny eggs from above.
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World 4-2
Underground · Time limit: 400
Underground with a hidden beanstalk that leads to the Warp Zone to worlds 6, 7 and 8; the regular exit has a warp to world 5.
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World 4-3
Treetop / athletic · Time limit: 300
Treetop stage with mushroom platforms and scales.
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World 4-4
Castle · Time limit: 400
The first maze castle: take the wrong path and the level loops back.
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World 5-1
Overworld · Time limit: 300
Overworld with Bullet Bill cannons and Hammer Bros.
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World 5-2
Overworld · Time limit: 400
Overworld with a short underwater section and a beanstalk leading upward.
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World 5-3
Treetop / athletic · Time limit: 300
A night-time treetop stage with Bullet Bills, similar to 1-3.
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World 5-4
Castle · Time limit: 300
Castle with firebars swinging over lava.
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World 6-1
Overworld · Time limit: 400
Night level with Lakitu and Spinies.
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World 6-2
Overworld · Time limit: 400
A stage full of pipes; many lead to underground bonus rooms with coins.
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World 6-3
Treetop / athletic · Time limit: 300
Night treetop stage with small, fast platforms.
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World 6-4
Castle · Time limit: 300
Castle with long firebars: timing is everything.
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World 7-1
Overworld · Time limit: 400
Overworld with Bullet Bill cannons and Hammer Bros.
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World 7-2
Underwater · Time limit: 400
The second underwater level, like 2-2 but harder.
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World 7-3
Bridge · Time limit: 300
Another Cheep-Cheep bridge, like 2-3.
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World 7-4
Castle · Time limit: 400
Maze castle: the correct route is top, bottom, top, otherwise you loop back.
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World 8-1
Overworld · Time limit: 300
The longest level in the game with no checkpoint and only 300 seconds on the clock.
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World 8-2
Overworld · Time limit: 400
Bullet Bills, Lakitu and lots of pits.
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World 8-3
Overworld · Time limit: 300
Castle walls with several Hammer Bros; a Fire Flower helps a lot.
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World 8-4
Castle · Time limit: 400
The final castle: a maze of pipes, an underwater section and the real Bowser.
