Super Mario Bros – World 5-4
Firebars over lava. In 5-4 the bars are placed above pits, and some are long, so crossing means jumping the pit at the exact moment the fire points away. Podoboos add a second rhythm on top of that.
The corridor also has moving platforms over the lava. They travel horizontally and return, so if one is heading the wrong way, wait for it rather than jumping for the next platform in a hurry.
The fake Bowser at the end throws nothing; the real hammers only start in world 6. Get past him the usual way and take the axe. The 300-second timer is tight for a first visit, so save the coin blocks for a second run.
Overworld
1-2
Underground
1-3
Treetop / athletic
1-4
Castle
2-1
Overworld
2-2
Underwater
2-3
Bridge
2-4
Castle
3-1
Overworld
3-2
Overworld
3-3
Treetop / athletic
3-4
Castle
4-1
Overworld
4-2
Underground
4-3
Treetop / athletic
4-4
Castle
5-1
Overworld
5-2
Overworld
5-3
Treetop / athletic
5-4
Castle
6-1
Overworld
6-2
Overworld
6-3
Treetop / athletic
6-4
Castle
7-1
Overworld
7-2
Underwater
7-3
Bridge
7-4
Castle
8-1
Overworld
8-2
Overworld
8-3
Overworld
8-4
Castle
